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Jenova Chen Quotes
Jenova Chen
Profession : Designer
Birth : October 8, 1981
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Jenova Chen
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It's stressful when you run a company.
Jenova Chen
If a game is meant to be played by everybody, it deserves to be on multiple platforms so everybody can play it.
Jenova Chen
If we can make great games for PS3 players... how many PS3 players are out there? If we can make great games for everybody, that's a much bigger service. There's no reason I shouldn't do that.
Jenova Chen
In the free-to-play industry, the most money-making games are often coming from making people fighting against each other and really hating each other and wanting to revenge, so they spend more money to dominate.
Jenova Chen
I would rather see a game where you play to feel happier and to make other people like you and to make the people you care about happy.
Jenova Chen
When we approach games, we're always emotional-focused, so if a free-to-play business model works against the emotion, we won't use it. If it actually works well with the emotion, or if we can come up with a new way to do monetization that's different and that's unique for the game, I would go for that.
Jenova Chen
I think that our language, culture, age, fortune, property, and our fame is all a facade. In the end, we're all the same.
Jenova Chen
With 'Journey,' we created an emotional arc for two different scenarios. So, if you play alone, it's a good game. You have what we think is a complete emotional arc. You will feel, I guess, a sense of transformation in the single-player. Because it's a hero's journey.
Jenova Chen
I was very impressed with the scope and scale and impact that came from originally one person making 'Minecraft.' It's inspiring for me to think how our team can do more with less.
Jenova Chen
'Journey' was very much inspired by Joseph Campbell's work for 'The Hero's Journey,' but, from among his works, I like 'The Power of Myth' best.
Jenova Chen
Humans are lazy but not stupid.
Jenova Chen
I really like 'ICO' and 'Shadow of the Colossus.'
Jenova Chen
I don't believe in a particular god, but I believe in the unknown. I believe that there's something bigger than us.
Jenova Chen
Even in film, books, and music, there's always action - there's always rock and roll. Young people appreciate that kind of experience.
Jenova Chen
I studied Computer Science when I was in my undergrad and minored in Digital Art & Design.
Jenova Chen
Any established media, such as literature, music, or film, offers a wide variety of experiences touching emotions from the very primal to the deeply complex. No matter who the audience are or what kind of mood they are in, there will always be something right for them. Video games, as a fast-growing new medium, is on its way to catching up.
Jenova Chen
I was not grown up in the U.S., nor in Japan. In order to create a video game that people around the globe can enjoy and relate to, I can't draw things deeply rooted in the local culture that I'm not familiar with. That's why we are not doing games about football or samurai.
Jenova Chen
There are many sides of the urban life that I dislike, but there are many sides I am deeply in love with and attached to.
Jenova Chen
I'm a game designer, so I care about the whole experience.
Jenova Chen
Our goal is always to make games that can move people, that are designed for everybody so the whole family should be able to play it together, and that bring people together and really move them in a way.
Jenova Chen
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