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Markus Persson Quotes
Markus Persson
Profession : Businessman
Birth : June 1, 1979
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Markus Persson
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Partying is not a sane way to spend money, but it's fun. When we were young, we did not have a lot of money at all, so I thought, 'If I ever get rich, I'm not going to become one of those boring rich people who doesn't spend money.'
Markus Persson
'Minecraft' is to a large degree about having unique experiences that nobody else has had. The levels are randomly generated, and you can build anything you want to build yourself.
Markus Persson
PC gaming has always been strong, and I see it surviving for quite a few more years. It will be around for at least as long as people use PCs.
Markus Persson
If you build a car, you can only sell it once. If you paint a fence, you only get paid for it once. If you create a piece of software that's essentially free to reproduce, you can keep getting paid over and over perpetually.
Markus Persson
I don't have the relationship that I thought I did with my fans. Maybe I did early on when I had a couple thousand fans, but it's not like us anymore. It's the idea of Notch and the 'Minecraft' community.
Markus Persson
If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately.
Markus Persson
Facebook creeps me out.
Markus Persson
I first wore a hat after seeing a friend wear a hat. It seemed like a neat way to keep snow off my head without having to wear a beanie, so I tried it on for a while. Turns out I started wearing the hat at around the time people took pictures of me and put them online and in newspapers, so it kind of became part of my public image.
Markus Persson
I feel there is this looming cloud over my life.
Markus Persson
With the creative stuff, I have highs of being very productive and lows of being not productive. I have that in my moods as well.
Markus Persson
I never really had the fun teens of exploring the world because I was sitting at home, learning programming.
Markus Persson
Turns out, what I love doing is making games. Not hyping games or trying to sell a lot of copies. I just want to experiment and develop and think and tinker and tweak.
Markus Persson
I think the more realistic you try to make the graphics and the experience, the more you limit yourself to a single vision.
Markus Persson
If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
Markus Persson
Having built-in video recording capabilities for a game that focuses on user-generated content might be a very good thing.
Markus Persson
'Minecraft' certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
Markus Persson
The speed at which modern CPUs perform computations still blows my mind daily.
Markus Persson
Specifically, my favorite tool in Java is hot code swapping in debug mode, meaning I can edit the code while the game is running and immediately see the results in the running game. This is super great for rapid tweaking.
Markus Persson
For 'Minecraft,' it actually started with an isometric strategy game.
Markus Persson
I definitely think 'Minecraft' is a freak thing. There's no way you could replicate it intentionally.
Markus Persson
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